Members
Member is the physical object connecting two nodes with material and section properties.
Create members
var member = model.AddMember(
startNode: n1,
endNode: n2,
material: SteelLibrary.S355,
section: new IBeamSection(0.2, 0.1, 0.008, 0.012),
type: MemberType.Beam,
sectionRotation: 0.0);
Member types
MemberType.Beam- axial + bending/torsion behavior.MemberType.Truss- axial-dominant behavior.
Common properties
Id,Name,TypeStartNode,EndNode,NodesMaterial,SectionOrientationVectorStartRelease,EndReleaseBucklingLengthFactorY,BucklingLengthFactorZ
Removal
var removed = model.RemoveMember(member);
Notes
- Adding a member auto-registers its start/end nodes in the model if needed.
- Any member change invalidates previously attached result sets.